Following the announcement of Arkane Studios’ Dishonored 2 at E3 2015, Bethesda showcased in-engine footage and gameplay for the game at E3 2016.
Dishonored 2 will run on a custom game engine, called the “Void Engine” powered by id Tech. Arkane wants “Dishonored 2 to resemble a painting in motion,” to fully capture their unique art direction. Focus was given to the depth of the setting’s aestheticism and world-building, with Bethesda stating that they “wanted every market and every alley to tell a story,” as the player moved through the game’s city of Karnaca.
Bethesda also stated that Dishonored 2 will feature “interruptible real-time narrative scenes,” with a focus on options in combat and gameplay. The main story arc will take place in Karnaca’s “Dust District,” with the narrative focusing around a conflict between two groups–the Overseers and the Howler Gang.
In the first gameplay demo, Emily, one of the game’s two protagonists, used a suite of fresh supernatural powers to kill her way to her target. The other protagonist, Corvo, the focus of the first Dishonored, will be returning with an upgraded take on his suite of powers from the first game.
The second gameplay demo teased a segment with time-travel mechanics in an abandoned mansion, where Emily utilized an enchanted timepiece to jump through multiple temporal spaces to combat enemies.
Dishonored 2 will be coming to Playstation 4, Xbox One, and PC on November 11th, 2016. A limited collector’s edition will feature replicas of Corvo’s mask and Emily’s ring, along with a steelbook and poster.