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Jump With Me, Grab Coins With Me, in Super Mario Odyssey
June 13, 2017
Return to the classic days of Samus in ‘Metroid: Samus Returns’
June 13, 2017
Nintendo Confirms Four Classic IP Coming to Switch, Including Metroid Prime and Pokemon RPG
June 13, 2017
E3 2016
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My Friend Pedro Review: Calculated Anarchy
August 2, 2019
Katana Zero Review: Live. Die. Repeat. Repeat. Repeat.
June 9, 2019
Cuphead Review: Punish Me, Please
November 20, 2017
Editor’s Choice
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Death, Dying, and the Ways We Deal in What Remains of Edith Finch
July 19, 2017
Hearthstone and the Effect of Design in the Modern Online CCG
April 28, 2017
No Man’s Sky: Captains Log #2
September 19, 2016
Cartridge Tilt
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On A Mortician’s Tale: Death Inc.
June 8, 2019
World 8 Debate – Episode 1: Inside
September 10, 2016
On No Man’s Sky: Hype Dreams
August 23, 2016
Editorials
Interviews
Reviews
Contrast Review: A shift in the right direction
Reid Eccles
March 9, 2016
XCOM 2 Review: Or perhaps, “XCOM as Well”
Lucas Baird
February 25, 2016
Gone Home Review: Digging around
Spenser Smith
February 11, 2016
Oxenfree Review: All the blocks in free
Antony Stevens
January 27, 2016
Never Alone Review: Rough translation
Antony Stevens
January 25, 2016
Gears of War: Ultimate Edition Review: Rusty Gears
Reid Eccles
December 14, 2015
Undertale Review: Morality of an RPG
Spenser Smith
December 9, 2015
Oquonie iOS Review: A paradox illustrious and obscure
Antony Stevens
December 7, 2015
David Mobile Review: The new-age boss-battler
Antony Stevens
December 7, 2015
Just Cause 3 Review: “If it ain’t broke…”
Lucas Baird
December 7, 2015
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